/*
 * Info.h
 *
 *  Created on: 11.12.2010
 *      Author: 123
 */

#ifndef INFO_H_
#define INFO_H_
iteminfo[0].both = true;
iteminfo[0].flag = SELLABLE | CANDROP;
iteminfo[0].name = (char*) "WFLFBN\\J NAPISOK";
iteminfo[0].heal = 50;

iteminfo[1].both = true;
iteminfo[1].flag = SELLABLE | CANDROP;
iteminfo[1].name = (char*) "HFL]F MAN\\";
iteminfo[1].mana = 50;

iteminfo[2].both = true;
iteminfo[2].flag = SELLABLE | CANDROP;
iteminfo[2].name = (char*) "KNIDA OP\\SA";
iteminfo[2].exp = 100;

weaponinfo[0].name = (char*) "KOL]WO";
weaponinfo[0].atack = 100;
weaponinfo[0].height = 1;
weaponinfo[0].width = 1;
weaponinfo[0].pos = head;
//weaponinfo[0].num = 1;

weaponinfo[1].name = (char*) "MFX ";
weaponinfo[1].atack = 100;
weaponinfo[1].height = 2;
weaponinfo[1].width = 1;
weaponinfo[1].pos = leftarm;
//weaponinfo[1].num = 2;

weaponinfo[2].name = (char*) "EFQFCaNN\\J MFX  ";
weaponinfo[2].atack = 100;
weaponinfo[2].height = 2;
weaponinfo[2].width = 1;
weaponinfo[2].pos = leftarm;
//weaponinfo[2].num = 3;

weaponinfo[3].name = (char*) "EFQFCaNN\\J ZIS ";
weaponinfo[3].atack = 100;
weaponinfo[3].height = 2;
weaponinfo[3].width = 1;
weaponinfo[3].pos = rightarm;
//weaponinfo[3].num = 4;

LocalitionGates[0].x = 500;
LocalitionGates[0].y = 100;
LocalitionGates[0].earth = 1;
LocalitionGates[0].newearth = 2;
LocalitionGates[0].newx = 450;

LocalitionGates[1].x = 500;
LocalitionGates[1].y = 100;
LocalitionGates[1].earth = 2;
LocalitionGates[1].newearth = 1;
LocalitionGates[1].newx = 150;

ItemGame[0].x = 30;
ItemGame[0].y = 30;
ItemGame[0].type = 1;
ItemGame[0].num = 2;
ItemGame[0].earth = 2;

ItemGame[1].x = 300;
ItemGame[1].y = 300;
ItemGame[1].type = 0;
ItemGame[1].num = 3;
ItemGame[1].earth = 1;

ItemGame[2].x = 300;
ItemGame[2].y = 300;
ItemGame[2].type = 0;
ItemGame[2].num = 2;
ItemGame[2].earth = 1;

ItemGame[3].x = 300;
ItemGame[3].y = 310;
ItemGame[3].type = 0;
ItemGame[3].num = 2;
ItemGame[3].earth = 1;

AnimalGarden.animalinfo[0].speed = 0.3;
//animalinfo[0].speed=0.1;
AnimalGarden.animalinfo[0].xeat = 8;
AnimalGarden.animalinfo[0].yeat = 8;
AnimalGarden.animalinfo[0].maxLevelAmount = 47;
AnimalGarden.animalinfo[0].nextLevelAmount[0] = 7;
AnimalGarden.animalinfo[0].nextLevelAmount[1] = 47;

//animalinfo[1].speed=0.2;
AnimalGarden.animalinfo[1].speed = 0.6;
AnimalGarden.animalinfo[1].xeat = 16;
AnimalGarden.animalinfo[1].yeat = 8;
AnimalGarden.animalinfo[1].maxLevelAmount = 47;
AnimalGarden.animalinfo[1].nextLevelAmount[0] = 7;
AnimalGarden.animalinfo[1].nextLevelAmount[1] = 47;

//animalinfo[2].speed=0.3;
AnimalGarden.animalinfo[2].speed = 1.4;
AnimalGarden.animalinfo[2].xeat = 8;
AnimalGarden.animalinfo[2].yeat = 8;
AnimalGarden.animalinfo[2].maxLevelAmount = 47;
AnimalGarden.animalinfo[2].nextLevelAmount[0] = 7;
AnimalGarden.animalinfo[2].nextLevelAmount[1] = 47;

#endif /* INFO_H_ */
